Renown Ranks & Rewards

Faction Advancement and Benefit

There are five factions which you can join as a player:

  1. Harpers
  2. Order of the Gauntlet
  3. Emerald Enclave
  4. Lords' Alliance
  5. Zhentarim

As a character allied with one of the factions goes on adventures, he or she earns renown for accomplish tasks which align with the faction's goals. This is expressed in the awarding of renown points at the end of a session or adventure. Completion usually earns 0 renown (no interest to the faction, 1 renown (some interest to the faction), or 2 renown (great interest to the faction), Each faction can award different renown points to adventurers.

As characters earn renown, they progress in the ranks of their factions, granting them greater authority and additional benefits.



Faction Advancement


RANK 1: INITIATE

This is the rank the character receives when first joining a faction. It is available at character creation or any time the character wishes to join.
     Participate in Faction Activities. You can participate in any activities that are considered faction-specific or any time the character wishes to join.
     Earn Renown. You can earn renown points in your faction and advance in rank.
     Receive your Faction Insignia. All new faction members receive an insignia of their faction, fashioned into a wearable or hand-held item.


RANK 2: AGENT

Rank 2 characters have shown that they're aligned with the faction's goals, and are able to take on more responsibility.

     Secret Missions. During certain adventures, you might be given the opportunity to undergo a secret mission on behalf of your faction. Completion of these missions might earn you additional benefits.
     Apprenticeship to an Adventure Mentor. Your character can be apprenticed to another higher-ranking adventurer from your faction. The benefits of this apprenticeship will become available when rank 4 benefits are released.
     Faction Training. Your character can take advantage of accelerated training programs for tools and kits most often used by your faction. This training comes at a lesser cost than usual tool training, taking half as long (125 downtime days), but you must pay and additional 125 gp as a training expense for each proficiency.


RANK 3: STALWART

Rank 3 characters are reliable faction members entrusted with many secrets and deserving additional support during adventures.
     Faction Downtime Activity. You gain access to a faction specific downtime activity that gives you additional benefits when you use it.
     Item Procurement. With an expenditure of resources, you can acquire a magic item from your faction. To procure the item, you must go on a minor adventure for your faction (represented by downtime days), and perform bribes, charitable acts, and provide provisions (represented by the expenditure of gold) in service of your faction.

The item received in exchange for this increase your magic item count. Some item are only available to certain factions as indicated below. A character may purchase any number of items so long as they pay the associated downtime day and gold costs for each item. Additionally, you must be at least 5th level to acquire a rare item.

RANK 4: MENTOR

Rank 4 characters are trusted voices within the faction's leadership. They are looked upon as champions of the faction's beliefs, and as mentor by those of lower rank.
     Become a Mentor. You can designate other rank 2 or 3 character as your charge. You can have multiple charges if you wish. (See Apprenticeship)
     Faction Philanthropist. As a mentor of your faction, you may choose to pay or cast raise dead, resurrection, or true resurrections spells for a member of your faction after an adventure is completed - even if you were not adventuring together. In doing so, assuming you aren't casting the spell yourself, you must pay the full cost of the spellcasting service plus 25 downtime days (to deliver the body and find a cleric)

RANK 5: EXEMPLAR

Rank 5 characters are ensconced within the leadership of the faction and have a great degree of influence, guiding faction decisions. 
     Become a Faction Exemplar. You gain the ability to make decisions on behalf of your faction and influence current and future faction direction. When you play this character along with other members of your faction (either other players or NPCs) choose one lower ranked member of your faction (Agent, at a minumum) to being the game with Inspiration. This must be used by the end of the game session, or it is lost.



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