Spellcasting Services
Within the confines of the play session, any settlement the size of a town or larger can provide spellcasting services. Characters need to be able to travel to the settlement to obtain those services. If spellcasting services are being procured after the adventure has concluded, it is assumed they’re able to make it to an appropriately sized city, town, or other settlement to do this.
Spell services generally available include healing and recovery spells, as well as information-gathering spells. Other spell services might be available as specified in the adventure. The number of spells available to be cast as a service (while playing the adventure) is limited to a maximum of three per day total, unless otherwise noted.
Spell services generally available include healing and recovery spells, as well as information-gathering spells. Other spell services might be available as specified in the adventure. The number of spells available to be cast as a service (while playing the adventure) is limited to a maximum of three per day total, unless otherwise noted.
ACOLYTE BACKGROUND
A character possessing the acolyte background requesting spellcasting services at a temple of their faith can request one spell per day from the Spellcasting Services table for free. The only cost paid for the spell is the base price for the consumed material component, if any is required.
Only some faiths are represented by temples large enough to provide this benefit. When playing any given adventure, the available faiths are determined by the season or region in which the adventure is set.
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